About Me

Game developer with 5+ years of experience specializing in Unity/C# with a focus on high-performance architecture and multiplayer. I lead distributed teams and deliver everything from custom chess engines to CI/CD pipelines. Currently open to freelance opportunities.

Main Projects

Skills

Core Expertise

Game DevelopmentUnityC#GitMultiplayerRapid PrototypingDevopsDesign PatternsSoftware DesignSoftware Architecture

Used to

GodotGDSScriptC++PythonFMODDockerGitHub ActionsFigmaEpic Online ServicesGameMakerAsepriteBlender

Familiar

Unreal EngineASP.NETTypescriptSQLFirebasePlastic SCMNakamaLuaRustTeamCity